Chance controlled game board apparatus



Patented Mar. 13, 1951 UNITED STATES v TENT OFFICE CHANCE CONTROLLED GAME BOAR. l APPARATUS This invention relates to a new and improved game and has for one of its principal objects the provision of a game to be played with a board, playing pieces, and cards. An important object of this invention is to provide a game in which a board having a plurality of outlined spaces is employed. A similar number of playing pieces are adapted to be placed over the outlined spaces on the board, and a similar number of cards are distributed to. the players for use in playing the game;

Y Another important object of this invention is to provid a game which combines chance and memory in the playing thereof.

1.: A further object of this inventioniis the provision of a game in which various numbers of wh ch are employed in this game.

Figure 8 shows a back of one of the playing pieces used in this-game.

Figure 9 is a front view of the game piece shown in Figure 8.

Figures 10, 11, 12, and 13 show front views of additional game pieces used in the playing of the subject game.

As shown in the drawing: 7

The reference numeral l5 indicates generally a game board whichmay be folded along the dashed line 16 for storage or more convenient transportation. The board is equipped with a plurality of outlined circular spaces l7. There are eightyfour of these blank spaces andthey are arranged in the form of a relatively large circle in the center of the playing board l5. On diagonally opposed corners of the board there are marked rectangular spaces It and I9. These spaces provide a position for surpluscards during the playing of the game.

. A plurality of playing pieces 20 are shown in' Figures 9 to 13, inclusive.

These pieces are each equipped with a number and a letter inscribed on the face thereof. The first piece shown in Figure 9 has lettered thereon 1A. The second piece shown in Figure 10 is provided with a 1B symbol I thereon. Figure 11 shows a piece having the 2 mark 10 and Figure 12 has the mark 1D. The letters employed are A, B, C, andD. The numbers employed are from 1 to 21, inclusive. Each of these numbers is reproduced four times, on each occasion being associated with one of 'the four letters. Figures 9 to 12, inclusive, show all the playing pieces for the number 1. This procedure is followed for each of the numbers up to 21 as indicated by Figure 13 which shows the playing piece or disk as having the mark 2A. It will be understood that there are three more pieces for thenumber 2that is, 2B, 2C, and 2D-and like.- wise for each of the numbers up to 21 there are four playing pieces. The backs 2| of the playing pieces, as shown in Figure 8, are blank and have no indicia thereon. V In order to commence the playing of this game the eighty-four playing pieces, such as shown in Figures 8 to 13, inclusive, are placed face downwardly so that none of the numbers show. The pieces are mixed up and placed on each of the outlined circular spaces l'i shown on the board [5 in Figure 1. Certain of the spaces 11 on the board have been shown to have playing pieces placed thereover with only the back 21 being exposed. The showing of certain playing pieces on the board in Figure 1 is not an indication of any particular phase of the playing of this game other than to show where and how the playing pieces are placed on the playing board 15. At the beginning of the game each space i l on the board 15. must be covered by one of the playing pieces 20, with the number and letter side placed face downwardly on the board.

The playing of the game requires a plurality of playing cards 22 such as shown in Figures 2 to '7, inclusive. The cards are blank on one side and have numbers and letters corresponding to the numbers and letters on the playing pieces marked on'the face of the cards. The card 22 shown in Figure 2 has the number 1 and letter A marked thereon and corresponds to the playing piece 20 as shown in Figure 9. Figure 2 shows one of the playing cards having the number and letter indicia 1B marked thereon. Figure 4 shows the card 1C and Figure 5 shows the card 1D. Figure 6 has the number and letter 2A and is similar to the playing piece shown in Figure 13. Figure 7 shows the last of the playing cards having the number 21 and letter D. There are eighty-four playing cards corresponding in number to the playing pieces and to the spaces on the playing board.

It is possible to play 'with a minimum of two people, and any number of persons may play up to approximately ten. After the playing pieces have been placed face downwardly on each of the spaces on the board, the eighty-four cards are shufiled and a dealer deals four cards to each of the players. The surplus cards are split into two groups and placed face downwardly on the spaces l8 and I9 provided in the corners of the board l5. Any one player may start the game by selecting one of the playing pieces, turning it over, and calling out the number and letter inscribed thereon. That player then examines the cards in his hand, and if he has a card corresponding in number to the number on the playing piece he is credited with certain points, preferably a single point. If, however, the letter on the card matches the letter on the playing piece selected, the player is credited with additional points, preferably one extra point, so that when just the numbers match the player gets one point and when both numbers and letters match then the player is credited with two points. The playing piece is then replaced on the playing board face upwardly and the player draws a card from either of the stacks l8 or 19 so that when he selects one of the playing ieces on the board he has four cards in his hand. l'he player continues to select playing pieces until some time as he is unable to match the numbers. On each drawing of a playing piece the number is called out so that the other players become aware of what is on that particular playing piece, and if the player selecting the piece is not able to match it with any card he has in his hand then he replaces the playing piece face downwardly. The succeeding players are constantly viewing the cards in their hand, and if they have a card that would match one of the playing pieces replaced by a previous player, then it is up to them to remember the position of that playing piece on the board, and when it becomes their turn, they may select that piece in order to be credited with certain points. Generally this is a game of chance, but there is a considerable amount of skill inserted into the game when attempts are made to remember where certain playing pieces are replaced on the board after once having been called. The great number of playing pieces and the similar appearance of the playing pieces from their back side makes remembering the position of any one piece very difficult. 'A third element enters into the game when several players are all after the same piece and the players must be ready to remember new positions of pieces on the board that will be of benefit to them in accumulating a high score. The game continues with the players each having a consecutive opportunity to play until all the playing pieces have been turned face upwardly or one of the players runs out of cards. It has previously been stated that the players do not select a playing piece without having four cards in their hand. However, toward the end of the game the supply of cards runs out and the players then continue to select With a lesser number of cards in their hand than four.

This game is interesting to play and tends to develop skill in memory.

Many details of construction may be varied throughout a wide range without departin from the principles of this game, and I therefore do The player having the most I number of points is the winner of the game.

on, a corresponding number of playing pieces having numbers and letters marked thereon, said pieces each containing one number and one letter on one face only, and a corresponding number of playing cards having the same numbers and letters marked thereon on one face thereof, whereby the game is played by placing all the pieces face down on each of the multiplicity of spaces marked on the board and after a plurality of the cards have been distributed to each of the players, the players then select the pieces one at a time calling out the inscription marked thereon for the combined purpose of informing all the players what inscription the piece on that particular space contains and for attempting to match the numbers and letters on the cards with the piece selected, and points are credited to the player who successfully matches the numbers and extra points are given for the successful matching of numbers and letters, or if the numbers cannot be matched then the piece is replaced and the next player plays with the added skill attendant him by his ability to remember the positioning of several previously called pieces not usable by preceding players.

2. A game including a board having eightyfour closely positioned circular spaces arranged in concentric circular paths thereon, eighty-four circular playing pieces having numbers from one to twenty one and letters from A to D marked hereon, said pieces each containing one number and one letter whereby the pieces are inscribed with numbers and letters from 1A to 21D on one face only of said pieces, and eighty-four playing cards havin corresponding inscribed numbers and letters marked thereon on one face only, whereby the game is played by placing the pieces with the inscribed face down on the spaces marked on the board and after certain of the cards have been distributed to the players, the players then select the pieces one at a time calling out the inscription marked thereon and attempting to match the numbers and letters on the cards with the piece selected, and points are credited to the player who successfully matches the number and extra points are given for the successful matching of numbers and letters, or if the numbers cannot be matched then the piece is replaced face down andthe succeeding players play with each one inarkmg every effort to remember the position of certain pieces on the board which had to be replaced face downby unsuccessful players and which pieces matched numbers and letters of cards in their hands.

' GENEVA M. PODD.

REFERENCES CITED The following references are of record in the file of this patent:

UNITED STATES PATENTS Italy Sept. 25,. 1933 

